*Amount you can zoom in and out is limited by graphics detail, if you want to zoom out super far you need to have the graphics detail (it is called zoom detail) set to 1x.
The Bad: *Pathfinding is still bad, if you place one of your units a bunch of you’re non-moving units they won’t move to let it through. *The game now has global queues displayed to show what units are being built, you can click on them to go to the building training the unit. *Pathfinding is now better than the original game’s (as of the May 2019 patch, although it is still lacking compared to modern FPS game AIs). *Expanded population limit! *Added a narrator to the campaign. *Villagers auto harvest resources after building a building that collects them (reduces the micromanagement). *They added a button that makes villages auto reseed the farms and people can now pass over the farms. The Good: *New visuals and audio (music is great, and I love the building destruction).
***Edit: After writing this review I realized they had pushed a patch last month that did reduce some of my original complaints*** This game ***Edit: After writing this review I realized they had pushed a patch last month that did reduce some of my original complaints*** This game was a mixed bag for me, in the end I've put quite a bit of time into replaying through the single player.